A mockup of a mobile for cashless home screen

Role

Product Designer

Project Scope

End-to-End App

End-to-End App

Team

PD, PO, Devs, Stakeholders,

Project Scope

End-to-End App

Team

PD, PO, Devs, Stakeholders,

Flink

Designing confidence for first-time investors entering the stock market

THE PROBLEM

Investing was accessible.
Confidence wasn't.

Flink was built to democratize investing by allowing people in Mexico to invest in U.S. stocks directly from their phones.

The platform successfully removed traditional barriers such as minimum deposits, complex financial processes, and institutional gatekeeping.

Many users were opening investment accounts for the first time in their lives.

They weren't comparing trading platforms. They weren't managing portfolios.

They were trying to understand whether investing was something they could actually do.

Users didn't know where to start

Many first-time investors arrived motivated but lacked a clear path forward. Created hesitation.

Many first-time investors arrived motivated but lacked a clear path forward. Created hesitation.

Many first-time investors arrived motivated but lacked a clear path forward. Created hesitation.

Financial terminology

Concepts that felt familiar to experienced investors created anxiety for new users.

Concepts that felt familiar to experienced investors created anxiety for new users.

Concepts that felt familiar to experienced investors created anxiety for new users.

Fear outweighed curiosity

Questions about risk, loss, and making mistakes repeatedly appeared throughout the investment journey.

Questions about risk, loss, and making mistakes repeatedly appeared throughout the investment journey.

Questions about risk, loss, and making mistakes repeatedly appeared throughout the investment journey.

"I want to invest. I'm just afraid of doing it wrong."

"I want to invest. I'm just afraid of doing it wrong."

First-Time Investor Interview

First-Time Investor Interview

A screenshot of cashless home, card details, and add card screens

DISCOVERY

Map fear, not flows. Hesitation doesn't live where the screens are longest.

Map fear, not flows. Hesitation doesn't live where the screens are longest.

I analyzed the journey emotionally first: where does hesitation live, what triggers it, what does the user need to feel not know to continue. The hesitation points didn't match the most complex screens. They matched the moments of highest perceived irreversibility. That map drove every prioritization decision.

I analyzed the journey emotionally first: where does hesitation live, what triggers it, what does the user need to feel not know to continue. The hesitation points didn't match the most complex screens. They matched the moments of highest perceived irreversibility. That map drove every prioritization decision.

I analyzed the journey emotionally first: where does hesitation live, what triggers it, what does the user need to feel not know to continue. The hesitation points didn't match the most complex screens. They matched the moments of highest perceived irreversibility. That map drove every prioritization decision.

Reduce decisions

Concentrate effort

The first action

Information needs throughout onboarding

As adoption increased.
As adoption increased.

The opportunity became helping users move from curiosity to confidence.

The opportunity became helping users move from curiosity to confidence.

TARGET USERS
Fernanda
First-Time Investor

First-Time Investor

Needs guidance, reassurance, and a simple starting point.

Needs guidance, reassurance, and a simple starting point.

A screenshot of cashless home, card details, and add card screens
Ricardo

Curious Learner

→ How might we transform investing from something intimidating into something approachable?

Wants to understand investing before committing money.

→ How might we make financial concepts easier to understand?

A screenshot of cashless home, card details, and add card screens
Andrea

Investor

→ How might we transform investing from something intimidating into something approachable?

Wants to understand investing before committing money.

→ How might we make financial concepts easier to understand?

A screenshot of cashless home, card details, and add card screens

Design Decision

Helps small business owners manage inventory and place recurring orders

Connects with thousands of retailers across Mexico, supporting the daily operations of convenience stores, corner shops, and local businesses.

How might we

→ How might we help first-time investors feel confident taking their first step?

→ How might we transform investing from something intimidating into something approachable?

→ How might we make financial concepts easier to understand?

→ How might we make financial concepts easier to understand?

01

Confidence Before Asking for Action

Users frequently encountered investment opportunities before feeling prepared to evaluate them.

Tradeoff

Adding educational support increased the amount of content within some workflows. However, user confidence improved significantly when context was provided before decision points.

02
Educate Inside the Workflow

Integrated education directly into moments where users needed it. Users could learn while investing rather than leaving the experience to search elsewhere.

Tradeoff

Required careful balancing between education and task completion. Too much information risked creating additional friction.

03

Simplify Without Hiding Complexity

Financial concepts were translated into accessible language while preserving transparency.

Tradeoff

Users gained confidence without losing trust.

A screenshot of cashless add card screen
DEFINE

Helps small business owners manage inventory and place recurring orders

Connects with thousands of retailers across Mexico, supporting the daily operations of convenience stores, corner shops, and local businesses.

store owners value speed, simplicity, and reliability.

Store owners value speed, simplicity, and reliability.

the experience should be optimized for reordering, not browsing

store owners value speed, simplicity, and reliability.

150+

Many place orders multiple times per week to restock their stores.

6

Order products regularly to maintain inventory and serve customers

18

Content

150+
150+
150+
150+

Many place orders multiple times per week to restock their stores.

store owners value speed, simplicity, and reliability.

Small corner stores

1 to 3 employees. Low digital maturity

Reorder, don't stop

4 to 10 employees. Use digital tools ocasionally

Distributors & Wholesalers

High order volume. More complex operations

Distributors & Wholesalers

High order volume. More complex operations

Distributors & Wholesalers

High order volume. More complex operations

A screenshot of cashless add card screen

Content

Content

store owners value speed, simplicity, and reliability.

Step-by-step flows that teach and guide users without overhelming them.

Learning moments embedded naturally within the user journey.

Recomendations based on user interests, goals and behavior.

Visual and simple explanations of perfomance risk.

Define

Helps small business owners manage inventory and place recurring orders

Connects with thousands of retailers across Mexico, supporting the daily operations of convenience stores, corner shops, and local businesses.

Store owners value speed, simplicity, and reliability.

Small corner stores

1 to 3 employees. Low digital maturity

Reorder, don't stop

4 to 10 employees. Use digital tools ocasionally

Distributors & Wholesalers

High order volume. More complex operations

Distributors & Wholesalers

High order volume. More complex operations

FINAL EXPERIENCE

Small corner stores

1 to 3 employees. Low digital maturity

Small corner stores

1 to 3 employees. Low digital maturity

Small corner stores

1 to 3 employees. Low digital maturity

Small corner stores

1 to 3 employees. Low digital maturity

Define

Helps small business owners manage inventory and place recurring orders

Connects with thousands of retailers across Mexico, supporting the daily operations of convenience stores, corner shops, and local businesses.

1 to 3 employees. Low digital maturity

4 to 10 employees. Use digital tools ocasionally

High order volume. More complex operations

FINAL EXPERIENCE

FINAL EXPERIENCE

FINAL EXPERIENCE

1 to 3 employees. Low digital maturity

4 to 10 employees. Use digital tools ocasionally

High order volume. More complex operations

High order volume. More complex operations

FINAL EXPERIENCE

1 to 3 employees. Low digital maturity

4 to 10 employees. Use digital tools ocasionally

High order volume. More complex operations

High order volume. More complex operations

FINAL EXPERIENCE

FINAL EXPERIENCE

FINAL EXPERIENCE

1 to 3 employees. Low digital maturity

1 to 3 employees. Low digital maturity

4 to 10 employees. Use digital tools ocasionally

1 to 3 employees. Low digital maturity

High order volume. More complex operations

1 to 3 employees. Low digital maturity

High order volume. More complex operations

1 to 3 employees. Low digital maturity

1 to 3 employees. Low digital maturity

4 to 10 employees. Use digital tools ocasionally

Distributors & Wholesalers

High order volume. More complex operations